Alberta Posted December 9, 2023 Share Posted December 9, 2023 Here comes the Winter 2023 update along with lots of contents added to the server. Winter Event 2023: Winter Event EXP Modifier: Base/Job EXP: 3x (25x > 75x) Drop Rate: 2x (15x > 30x) This modifier will stay until Dec. 25, 2023. Winter Shower Event: Location: Geffen When: Dec. 24, 2023 (21:00 GMT +8) What to expect? Gold Coins Territe Token Donation Coin? Random XMAS Costumes? Cash Shop Update: New Mid Headgears Cor Core Booster [1] Deep Blue Sunglasses [1] Heavenly Order [1] New Wave Sunglasses [1] Victory Wing Ears [1] New Lower Headgears CD In Mouth [0] Feather in Mouth [0] Giant Snake's Breath [0] Hankie in Mouth [0] Rosario Necklace [0] Survive Orb-LT [0] New Shadow Equipments: Almighty Shadow Pendant (+7 ~ +10) Box Almighty Shadow Earring (+7 ~ +10) Box Skill Update: Professor Increase Hindsight/Auto Spell duration from 6 minutes to 3 hours. High Priest Increase duration of Aspersio skill from 10 minutes to > 30 minutes. Bug Fixes: Disabled Combat Book inside event maps such as Poring Catcher & Dice Event. Sapha's Hood - Fixed item script and is now working. Agent Katar - Fixed item description and can now be worn. Heavy Great Sword - Fixed item description and can now be worn. Goldenrod Staff II - Fixed item description and can now be worn. Rosa Shield - Fixed item description and can now be worn. Aigu's Floral Mic - Fixed item description and can now be worn. Aigu's Floral Bracelet - Fixed item description and can now be worn. New Oz's Wing Ring - Fixed item description and can now be worn. Seal of Cathedra - Fixed item description and can now be worn. Spare Card - This item is now tradeable. Combat Book Combat Book (Disable) is converted to normal item instead of a rental. So players can disable the Auto Attack when the Combat Book (Enable) expires. Daily Quest Update: Bio Lab 3 5x Eremes Guile 5x Howard Alt-Eisen 5x Margaretha Sorin 5x Cecil Damon 2x Kathryn Keyron Rewards: 300x Territe Token and 200x Gold Coins Illusion Vampire x15 Living Dead x20 Matt Drainliar x50 Sweet Nightmare Rewards: 150x Territe Token and 150x Gold Coins Illusion Abyss Turtle x10 Ominous Permeter x10 Ominous Solider x15 Ominous Freezer x15 Ominous Heater Rewards: 300x Territe Token and 200x Gold Coins Illusion Teddy Bear x15 Green Teddy Bear x15 Blue Teddy Bear x15 Hardworking Pitman x15 Soul Fragment Rewards 300x Territe Token and 200x Gold Coins Territe Shop Update: Added the items below in the Territe Shop New Headgears Temporal Circlet (Lord Knight) [1] For every 2 refine: HP +250 For every 3 refine: Max SP +2%, Increase skill damage of Spiral Pierce and Bowling Bash by 65%. For every 4 refine: Increase melee and range physical damage by 5%. Refine +11: Decrease after skill delay by 5%. Temporal Circlet (Paladin) [1] For every 2 refine: MATK +15 For every 2 refine: Increase ASPD by 2%, Increase skill damage of Grand Cross, Pressure and Shield Chain by 65%. For every 4 refine: Increase melee and range physical damage by 5%. Refine +11: ATK/MATK +5%. Temporal Circlet (Whitesmith) [1] For every 2 refine: ATK +35 For every 3 refine: Increase ASPD by 2%, Increase damage of Cart Termination by 80%. For every 4 refine: Increase melee physical damage by 5%. Refine +11: Decrease after skill delay by 5%. Temporal Circlet (Creator) [1] For every 2 refine: MATK +50 For every 3 refine: Increase ASPD by 2%, Increase skill damage of Acid Demonstration, Acid Terror and Bomb by 35%. For every 4 refine: Increase magical damage against enemies of all size by 3%. Refine +11: Decrease after skill delay by 5%. Temporal Circlet (Assassin Cross) [1] For every 2 refine: ATK +15 For every 3 refine: Increase ASPD by 2%, Increase damage of Sonic Blow and Meteor Assault by 80%. For every 4 refine: Increase ATK by 2%. Refine +11: Decrease after skill delay by 5%. Temporal Circlet (Stalker) [1] For every 2 refine: MATK +35 For every 3 refine: Increase ASPD by 2%, Increase skill damage of Psychic Wave, Earth's Grave, Varetyr Spear and Meteor Storm by 35%. For every 4 refine: MATK +2%. Refine +11: Decrease after skill delay by 5%. Temporal Circlet (High Priest) [1] For every 2 refine: MATK +45 For every 3 refine: Decrease variable casting by 3%, Increase skill damage of Magnus Excorcismus by 80%. For every 4 refine: Increase magical damage with Holy element by 7%. Refine +11: MATK +5% Temporal Circlet (Champion) [1] For every 2 refine: ATK +35 For every 3 refine: Max SP +2%, Increase damage of Palm Push Strike and Asura Strike by 40%. For every 4 refine: Increase Melee Physical damage by 5%. Refine +11: ATK +5% Temporal Circlet (High Wizard) [1] For every 2 refine: MATK +45 For every 3 refine: Decrease Variable Casting Time by 3%, Increase damage of Storm Gust, Lord of Vermillion, Meteor Storm and Fire Pillar by 50%. For every 4 refine: Incresae magical damage with WIND and WATER element by 10%. Refine +11: MATK +5%. Temporal Circlet (Professor) [1] Ability to use new Lv 5 skills such as Psychic Wave, Earth's Grave and Diamond Dust. For every 2 refine: MATK +15 For every 3 refine: Decrease Variable Casting Time by 3%, Increase damage of Psychic Wave, Earth Grave and Diamond Dust by 65%. For every 4 refine: Increase magical damage with Neutral and Water element by 15%. Refine +11: MATK +5% Temporal Circlet (Sniper) [1] For every 2 refine: ATK +35 For every 3 refine: Increase Critical damage by 5%, Increase skill damage of Sharp Shooting and Double Strafe by 35%. For every 4 refine: Increase Ranged Physical damage by 5%. Refine +11: Decrease Sharp Shooting skill cooldown by 1s. Temporal Circlet (Clown & Gypsy) [1] Ability to use new Lv 5 skills such as Reverberation and Severe Rainstorm. For every 2 refine: MATK +50 For every 3 refine: Decrease Variable Casting Time by 5%, Increase skill damage of Reverberation and Severe Rainstorm by 80%. For every 4 refine: Increase magical damage with Neutral element by 7%. Refine +11: MATK +5% Temporal Circlet (Star Gladiator) [1] For every 2 refine: ATK +80 For every 3 refine ASPD +2%, Increase Critical Damage by 80%. For every 4 refine: Increase Physical damage against enemies of all size by 10%. Refine +11: ATK +5% Temporal Circlet (Soul Linker) [1] For every 2 refine: MATK +15 For every 3 refine: Decrease Variable Casting Time by 5%, Increase skill damage of Esma and Estun by 100%. For every 4 refine: Increase Magical damage with Shadow element by 7%. Refine +11: MATK +5%. Temporal Circlet (Gunslinger) [1] For every 2 refine: ATK +15 For every 3 refine: ASPD +2%, Increase skill damage of Desperado skill by 80%. For every 4 refine: Increase Ranged physical damage by 5%. Refine +11: Decrease after skill delay by 5%. Temporal Circlet (Ninja) [1] For every 2 refine: MATK +15 For every 3 refine: ASPD +2%, Increase skill damage of Flaming Petals, Freezing Spear, Exploding Dragon and Lightning Jolt by 100%. For every 4 refine: Increase Magical damage with Wind and Water element by 15%. Refine +11: MATK +5%. Temporal Circlet Enchants: Tenacity Lv 3. Increases melee physical damage by 12%. Perfect HIT +3. Tenacity Lv 4. Increases melee physical damage by 16%. Perfect HIT +4. Tenacity Lv 5. Increases melee physical damage by 20%. Perfect HIT +5. Mettle Lv 3. ATK +12%, HIT +30 Mettle Lv 4. ATK +16%, HIT +40 Mettle Lv 5. ATK +20%, HIT +50 Adamatine Lv 3. MaxHP +15%, DEF +220, MDEF +60 Adamatine Lv 4. MaxHP +20%, DEF +260, MDEF +80 Adamatine Lv 5. MaxHP +25%, DEF +300, MDEF +100 Master Archer Lv 3. Increases ranged physical damage by 12%. Decreases after attack delay by 3%. Master Archer Lv 4. Increases ranged physical damage by 16%. Decreases after attack delay by 4%. Master Archer Lv 5. Increases ranged physical damage by 20%. Decreases after attack delay by 5%. Acute Lv 3. Critical +9 Increases critical damage by 50%. Acute Lv 4. Critical +12 Increases critical damage by 65%. Acute Lv 5. Critical +15 Increases critical damage by 80%. Affection Lv 3. Increases your Healing skills effectiveness by 15%. MaxSP +9% Affection Lv 4. Increases your Healing skills effectiveness by 20%. MaxSP +12% Affection Lv 5. Increases your Healing skills effectiveness by 25%. MaxSP +15% Magic Essence Lv 3. MATK +12% Decreases fixed cast time of all skills by 0.3 seconds. Magic Essense Lv 4. MATK +16% Decreases fixed cast time of all skills by 0.4 seconds. Magic Essence Lv 5. MATK +20% Decreases fixed cast time of all skills by 0.5 seconds. New Instances Geffen Magic Tournament (120+) New Items Fenrir's Power Scroll New Cards Archi Card Dio Anemos Card Geffen Thief Card Geffen Thug Card Geffen Gang Card Pa Monk Card Ondre Card Blut Hase Card Kuro Akuma Card Hyper Death Card Rechenier Card Odorico Card Juu Card Dy Card Fei Kanabian Card Weakened Fenrir Card Fenrir Card (MVP) Nightmarish Jitterbug (120+) New Items Bow Of Storm [1] Gigantic Bow [1] Pendant of Harmony Pendant of Chaos Floral Bracelet Of Aigu [1] Floral Mic of Aigu [2] Hero Ring of Newoz [1] Ukelele of Newoz [2] Frozen Breastplate [1] Hardened Breastplate [1] New Cards Playing Ferre Card Singing Ferre Card Jitterbug Card Awakened Ferre Card Airship Assault (130+) New Items Airship's Armor Airship's Cloak [1] Airship's Boots Costume Ferlock's Hat Ferlock's Armor Ferlock's Cloak [1] Ferlock's Boots New Card Captain Ferlock Card Devil's Tower (130+) New Items Evil Slayer Destroyer Hammer [1] Evil Slayer Piercer Bow [1] Evil Slayer Ripper Katar [1] Evil Slayer Slasher Sword [1] Evil Slayer Stabber Dagger [1] Evil Slayer Vanquisher Staff [1] New Cards Evil Fanatics Card Evil Shadow Card Horror Toy Factory (140+) New Items Old Parasol [3] Evil Spirit Gloves [1] Red Lantern [1] Kind Heart [1] Celine's Ribbon [1] Celine's Brooch [1] Celine's Dress [1] New Cards Enraged Cookie Card Spirit Enchanted Box Card Malicious Cold Ghost Card Dancing Marionette Card Abandoned Teddy Bear Card Spirit Decorated Tree Card Eerie Spirit Card Celine Kimi Card (MVP) Sarah and Fenrir (145+) New Cards Gigantes Card Sarah Card New Towns Brasilis Dewata Malangdo Port Malaya Lasagna New Dungeons Brasilis Dungeon Dewata Dungeon Malangdo Dungeon Lasagna Dungeon New Fields Brasilis Field Dewata Field Port Malaya Field Lasagna Field New Illusion Dungeons Illusion Moonlight (100+) New Cards Resentful Munak Card Resentful Bongun Card Resentful Sohee Card Resentful Soldier Card Angry Nine Tail Card Fury Hero Card Wizard of Veritas Card Angry Moonlight Flower Card (MVP) Illusion Vampire (130+) New Cards Sweet Nightmare Card Matte Drainliar Card Restless Dead Card Bomi Card Angry Dracula Card (MVP) Illusion Frozen (130+) New Cards Angry Gazeti Card Angry Snowier Card Angry Ice Titan Card Awakened Ktullanux Card (MVP) Illusion Abyss Turtle (150+) New Cards Ominous Permeter Card Ominous Soldier Card Ominous Freezer Card Ominous Heater Card Ominous Assaulter Card Ominous Turtle General Card (MVP) Illusion Teddy Bear (150+) New Cards Colorful Teddy Bear Card Hardworking Pitman Card Sinister Dwelling Obsidian Card Soul Fragment Card Shiny Teddy Bear Card (MVP) Illusion Luanda (150+) New Cards Ancient Tri Joint Card Ancient Stalactic Golem Card Ancient Megalith Card Ancient Stone Shooter Card Ancient Wootan Shooter Card Ancient Wootan Fighter Card Ancient Tao Gunka Card (MVP) Ancient Wootan Defender Card (MVP) Illusion Twins (160+) New Cards Diligent Andre Card Diligent Soldier Andre Card Diligent Andre Larva Card Diligent Deniro Card Diligent Piere Card Mushy Ant Egg Card Gusty Gierth Card Gusty Familiar Card Diligent Vitata Card Silent Maya Card (MVP) Illusion Labyrinth (180+) New Cards Chaotic Baphomet Junior Card Chaotic Sidewider Card Chaotic Hunter Fly Card Chaotic Mantis Card Chaotic Ghostring Card Chaotic Killer Mantis Card Chaotic Poporing Card Chaotic Stem Worm Card Chaotic Acolyte Card Chaotic Baphomet Card (MVP) Illusion Underwater (200+) New Cards Deep Sea Sropho Card Deep Sea Obeaune Card Deep Sea Deviance Card Deep Sea Marse Card Deep Sea Merman Card Deep Sea Sedora Card Deep Sea Swordfish Card Deep Sea Strouf Card Deep Sea Phen Card Deep Sea King Dramoh Card Deep Sea Witch Card (MVP) Deep Sea Kraken Card (MVP) New Illusion Weapons Illusion Dea Staff [2] MATK +190, INT +6, VIT +2. Increase magical damage to medium and large monsters by 75%. For each 3 Refine Levels: Increase Magnus Exorcismus damage by 85%. Refine +7: Increase Magical Damage to all race by 25%. Refine +9: Increase damage of Magnus Exorcismus by additional 200%. Refine +11: Increase Magical Damage against enemies of every size by 100%. FOR HIGH PRIEST ONLY Illusion Combo Battle Gloves [2] Increase damage to medium and large monsters by 35%. Increase damage of Chain Combo by 100%. Increase damage of Combo Finish by 100%. For each 2 Refine Levels: Increase damage of Asura Strike by additional 15%. For each 3 Refine Levels: Increase damage of Palm Push Strike by 80%. Refine +7: Increase damage of Palm Push Strike by 50%. Refine +9: Increase ATK and ASPD by 10%. Refine +11: Increase damage of Finger Offensive by 350%. FOR CHAMPION ONLY Illusion Pole Axe [2] STR +3, INT +2, DEX +2, Increase damage to medium and large monsters by 50%. For each Refine Level: Increase Physical and Range attack by 8%. For every 2 Refine Levels: Increase Spiral Pierce damage by 65%. Refine +7: Increase Spiral Pierce damage by 150%. Refine +9: ATK +10%, ASPD +5. Refine +11: Increase damage of Spiral Pierce and Bowling Bash by 350%. FOR LORD KNIGHT ONLY Illusion Spectral Spear [2] MATK +150, Increase damage to medium and large monsters by 50%. For each 2 Refine Levels: Increase damage of Grand Cross, Shield Chain and Pressure by 85%. Refine +7: Increase damage of Grand Cross, Shield Chain and Pressure by 150%. Refine +9: Increase ATK/MATK by 15%. Refine +11: Increase damage of Grand Cross, Shield Chain and Pressure by additional 350%. FOR PALADIN ONLY Illusion Staff of Bordeaux [2] INT +3, DEX +2, MATK +250, Increase magical damage to medium and large monsters by 50%. For every 2 Refine Levels: Increase MATK by 5%. Refine +7: Increase damage of Heaven's Drive and Earth Spike by 250%. Refine +9: Decrease damage taken from all size by 35%. Refine +11: Increase damage of Heaven's Drive and Earth Spike by another 650%, Reduce skill delay by 50%. FOR PROFESSOR ONLY Illusion Thorny Staff of Darkness [2] INT +3, DEX +3, MATK +300 For every 2 Refine Levels: Increase damage of Storm Gust, Lord of Vermillion, Meteor Storm and Fire Pillar by 75%. For every 3 Refine Levels: Ignore magical defense of all race except players by 3%, Reduce delay by 10%. Refine +7: MATK +7%, Decrease Variable Casting Time by 25%. Refine +9: Ignore Magical Defense of all race except players by 50%. Refine 11: Increase Magical damage to medium and Large monsters by 50%. FOR HIGH WIZARD ONLY Illusion Ballista [2] Increase damage to medium and large monsters by 50%. For every Refine Level: Increase long range physical attack by 5%. For every 2 Refine Levels: Increase Sharp Shooting damage by 25%. Refine +7: Increase damage of Sharp Shooting by 100%. Refine +9: Increase Long Range ATK by 20%. Refine +11: Increase damage of Sharp Shooting by additional 250%. FOR SNIPER ONLY Illusion Electric Eel [2] MATK+180, Increase damage to medium and large monsters by 50%. For every 2 Refine Levels: Increase skill damage of Reverberation and Severe Rainstorm by 10%. Refine +7: Increase skill damage of Reverberation and Severe Rainstorm by 30%. Refine +9: Increase skill damage of Reverberation and Severe Rainstorm by 70%. Refine +11: Increase skill damage of Reverberation and Severe Rainstorm by 100%. FOR GYPSY ONLY Illusion Electric Guitar [2] MATK+180, Increase damage to medium and large monsters by 50%. For every 2 Refine Levels: Increase skill damage of Reverberation and Severe Rainstorm by 10%. Refine +7: Increase skill damage of Reverberation and Severe Rainstorm by 30%. Refine +9: Increase skill damage of Reverberation and Severe Rainstorm by 70%. Refine +11: Increase skill damage of Reverberation and Severe Rainstorm by 100%. FOR CLOWN ONLY Illusion Infiltrator [2] Increase damage to medium and large monsters by 50%. For every 2 Refine Levels: Increase Meteor Assault damage by 125%. For every 3 Refine Levels: Increase Sonic Blow damage by 65%. Refine +7: Increase Sonic Blow and Meteor Assault damage by 50%, Crit +50. Refine +9: Increase ATK and ASPD by 15%, Increase Crit Damage by 150%. Refine +11: Increase damage of Sonic blow and Meteor Assault by another 350%. FOR ASSASSIN CROSS ONLY Illusion Immaterial Sword [2] MATK +250, CRIT +50, ASPD +10, Increase magical damage to medium and large monsters by 50%. Has 10% chance to cast Meteor Storm, Psychic Wave, Earth Grave, Varetyr Spear. For each refine Level: Increase damage of Meteor Storm, Psychic Wave, Earth Grave, Varetyr Spear by 35%. Refine +7: MATK +100, CRIT +20. Refine +9: Increase damage of Meteor Storm, Psychic Wave, Earth Grave, Varetyr Spear by 150%. Refine +11: Increase damage of Meteor Storm, Psychic Wave, Earth Grave, Varetyr Spear by another 350%. FOR STALKER ONLY Illusion Doom Slayer [2] Increase damage to medium and large monsters by 50%. Base STR 100: ATK +100. Refine +7: Increase skill damage of Cart Termination by 150%. Refine +9: Increase Physical damage against enemies of every size by 35%. Refine +11: Increase skill damage of Cart Termination by 650%. FOR WHITESMITH ONLY Illusion Long Mace [2] ATK/MATK +100 Increase Physical and Magical damage against medium and large monsters by 50%. Refine +7: Increase skill damage of Acid Terror and Bomb by 450%. Refine +9: Increase skill damage of Acid Demonstration by 150%. Refine +11: Increase skill damage of Acid Demonstration by 250%. FOR CREATOR ONLY Illusion Huuma Fluttering Snow [2] MATK +200 Increase Magical Damage against Medium and Large monsters by 35%. For each Refine: Increase skill damage of Exploding Dragon, Flaming Petals, Freezing Spear and Lightning Jolt by 65%. Refine +7: MATK +100. Refine +9: Ignore MDEF Rate of all enemies of size except players by 80%. Refine +11: Increase skill damage of Exploding Dragon, Flaming Petals, Freezing Spear and Lightning Jolt by 350%. FOR NINJA ONLY Illusion Gold Lux [2] Increase damage against medium and large monsters by 50%. Every 2 Refines: Increase melee and range attack by 8%, Increase skill damage of Desperado by 65%. Refine +7: Increase skill damage of Desperado by 150%. Refine +9: Increase skill damage of Desperado by 250%. Refine +11: Increase skill damage of Desperado by 450%. FOR GUNSLINGER ONLY Illusion Tablet [2] ATK +250, CRIT +80, ASPD +10, CDamage +50%, Ability to use Lv 10 Double Attack. Increase damage against Medium and Large monsters by 35%. Has 10% chance to cast Pressure, Spiral Pierce, Sonic Blow and Meteor Assault when doing physical attacks. Refine +7: ATK +15%. Refine +9: Increase skill damage of Pressure, Spiral Pierce, Sonic Blow and Meteor Assault for 150%. Refine +11: Increase skill damage of Pressure, Spiral Pierce, Sonic Blow and Meteor Assault for 650%. FOR STAR GLADIATOR ONLY Illusion Bazerald [2] INT +5, MATK +250, Increase magical damage against medium and large monsters by 50%. For each 2 refine levels: Increase skill damage of Esma by 250%. Refine +7: Increase skill damage of Esma by 250%. Refine +9: Increase skill damage of Esma by 350%. Refine +11: Increase skill damage of Esma by 650%. FOR SOUL LINKER ONLY New Ancient Dungeons Ancient Odin Temple New STAT Soutane Armors (STATS ARE AVAILABLE IN-GAME) AGI Soutane [1] VIT Soutane [1] INT Soutane [1] DEX Soutane [1] LUK Soutane [1] Soutane Enchants (2 Enchant per ARMOR) STR Blessing STR +10, DEF +25, MDEF +3, ATK +10% When compounded on STR Soutane: ATK +5%, Increase Physical Damage against all races by 12%. AGI Blessing AGI +10. DEF +25, MDEF +3, Range Physical Damage +10% When compunded on AGI Soutane: ASPD +1, Perfect Hit +5 VIT Blessing VIT +10, DEF +25, MDEF +3, Max HP/SP +10%. When compounded on VIT Soutane: Max HP +5%, Decrease After Cast delay by 5%. INT Blessing INT +10, DEF +25, MDEF +3, MATK +10%. When compounded on INT Soutane: Decrease Variable Casting Time by 10%. Increase all elemental magic damage by 12%. DEX Blessing DEX +10, DEF +25, MDEF +3, Decrease Variable Casting Time by 10%, ASPD +10%. When compounded on DEX Soutane: Decrease Fixed Casting Time by 0.3%. LUK Blessing LUK +10, DEF +25, MDEF +3, Increase Critical Damage by 15%. When compounded on LUK Soutane: Critical +10, Increase Physical Damage against all size enemies by 12%. Ancient Odin New Cards Angelgolt Card Holy Skogul Card Holy Frus Card Arch Plasma Card Spectrum Plasma Card Reginleif Card (MVP) Ingrid Card (MVP) Ancient Thanatos Tower New Accessories (These accessories can be enchanted up to two times.) Sinful Ruby Ring Sinful Ruby Necklace Sinful Emerald Ring Sinful Emerald Necklace Sinful Topaz Ring Sinful Topaz Necklace Sinful Amethyst Ring Sinful Amethyst Necklace Sinful Sapphire Ring Sinful Sapphire Necklace Sinful Opal Ring Sinful Opal Necklace Brilliant Light Ruby Ring Brilliant Light Ruby Necklace Brilliant Light Amethyst Ring Brilliant Light Amethyst Necklace Brilliant Light Emerald Ring Brilliant Light Emerald Necklace Brilliant Light Zircon Ring Brilliant Light Zircon Necklace Brilliant Light Sapphire Ring Brilliant Light Sapphire Necklace Brilliant Light Aqua Ring Brilliant Light Aqua Necklace Ancient Thanatos Enchant Sinful Accessories Enchant Anger 3 ATK +5% Anger 4 ATK +7% Anger 5 ATK +10% Horror 3 MATK +5% Horror 4 MATK +7% Horror 5 MATK +10% Resentment 3 Increases critical damage by 5%. Resentment 4 Increases critical damage by 7%. Resentment 5 Increases critical damage by 10%. Regret 3 MaxHP, MaxSP +5% Regret 4 MaxHP, MaxSP +7% Regret 5 MaxHP, MaxSP +10% Inverse Scale 3 Increases physical damage against enemies of Angel and Dragon race by 20%. Inverse Scale 4 Increases physical damage against enemies of Angel and Dragon race by 25%. Inverse Scale 5 Increases physical damage against enemies of Angel and Dragon race by 35%. Dragon Scale 3 Increases magical damage against monsters of Angel and Dragon race by 20%. Dragon Scale 4 Increases magical damage against monsters of Angel and Dragon race by 25%. Dragon Scale 5 Increases magical damage against monsters of Angel and Dragon race by 35%. Brilliant Light Accessories Enchant Empathy 3 ATK +5% Empathy 4 ATK +7% Empathy 5 ATK +10% Happiness 3 MATK +5% Happiness 4 MATK +7% Happiness 5 MATK +10% Shelter 3 Increases critical damage by 5%. Shelter 4 Increases critical damage by 7%. Shelter 5 Increases critical damage by 10%. Solace 3 MaxHP, MaxSP +5% Solace 4 MaxHP, MaxSP +7% Solace 5 MaxHP, MaxSP +10% Divine Evil 3 Increases Physical Damage against enemies of Angel and Demon race by 20%. Divine Evil 4 Increases Physical Damage against enemies of Angel and Demon race by 25%. Divine Evil 5 Increases Physical Damage against enemies of Angel and Demon race by 35%. Destructive Evil 3 Increases Magical Damage against monsters of Angel and Demon race by 20%. Destructive Evil 4 Increases Magical Damage against monsters of Angel and Demon race by 25%. Destructive Evil 5 Increases Magical Damage against monsters of Angel and Demon race by 35%. New Ancient Thanatos Cards (Level requirements of the cards below has been changed from 200 > 150.) Book of Death Card Void Mimic Card Crow Duke Card Crow Baron Card Eldest Card Empathizer Card Happiness Giver Card Pray Giver Card Smile Giver Card Anger of Thanatos Card Horror of Thanatos Card Resentment of Thanatos Card Regret of Thanatos Card Ancient Abyss Lake New Cards Purple Ferus Card Treasure Mimic Card Black Acidus Card Silver Acidus Card Bone Ferus Card Bone Acidus Card Bone Detale Card (MVP) Enchantment NPCs Location: Inside our Main Office in the lower left corner. Please patch your clients to avoid errors in-game and report any bugs you found ASAP, again we thank you for your continued support to the server. Quote Link to comment Share on other sites More sharing options...
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